Video game are electronic games that involves human interaction with a user interface to generate visual feedback on a video device. The word “video” in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial.
The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices. Specialized video games such as arcade games, in which the video game components are housed in a large, typically coin-operated chassis, while common in the 1980s in video arcades, have gradually declined due to the widespread availability of affordable home video game devices. VR systems like the Oculus Rift and HTC Vive are being used to experience video games in a more immersive way.
Video games typically use randomized algorithms to generate a set of “possible outcomes” from which the game selects one for each player at the beginning of each play or “turn”, so that each player experiences a somewhat different game, even when playing the same game with identical starting conditions. This greatly enhances replay value, since players can optimize their choices based on previous experience, attempting different strategies (“build order”, in RTS games) or tactics (“unit composition”, in MOBAs). In some cases artificial intelligence is used to generate opponents in games where each player controls a human character. Video game development and publishing is frequently financed through publisher investment or from private funds.
With the growth of the size of development teams in the industry, the problem of cost has increased. Early on, independent developers relied on word of mouth, as well as support from console manufacturers and platform holders, to get their games published and distributed. As indie games became more popular, publishers and developers began to invest more money into them, with some devoting entire publishing labels to them such as Devolver Digital and Annapurna Interactive.
Video game companies typically publish their games themselves. However, some large companies have worked with external publishers, such as Electronic Arts (EA), to gain a larger market share. For example, EA published Apex Legends, which was developed by Respawn Entertainment, a subsidiary of EA. In some cases, publishers may choose to finance the development of a game as well as its promotion and distribution. This is often done when a game is seen as having potential for high sales or for use in a promotional campaign.
Many games are designed with ease of playability in mind so that casual gamers can pick them up and start playing without too much difficulty. However, some games are more challenging and require more time and effort to master. These “hardcore” games are usually aimed at a more dedicated audience, and can be extremely rewarding for the player who is willing to put in the extra work. Some popular hardcore games include the Souls series, Dark Souls in particular, as well as Bloodborne and Sekiro: Shadows Die Twice.
This growth is being driven by both mobile and console gaming, as well as the rise of esports and live streaming services like Twitch and YouTube Gaming. In terms of employment, the video game industry is now one of the most sought-after sectors, with jobs in game development, design, programming, art, and marketing all being highly sought-after. With such rapid growth, it’s an exciting time to be a part of the video game industry.
There are many different types of video games, from simple 2D titles to complex 3D epics, and from casual games to hardcore competitive experiences. There really is something for everyone when it comes to video games. So whatever your taste, there’s sure to be a game out there that’s perfect for you.